One of the more eclectic features of Mortal Kombat 11 is the ability to train an AI fighter to participate in AI Battles or complete Towers for the player. It is a very useful feature, letting players gain rewards for AI Battles and giving them a way to handle difficult towers. However, the system is more complex than it sounds at first glance.

Simply sending out a fresh AI Fighter will not yield benefits. Each AI fighter needs to be fine-tuned with their moveset and behavior for them to be most effective. A poor AI fighter will struggle with matches that a human player could handle easily. In contrast, a well-designed fighter can decimate some of the game's toughest challenges, which can be a godsend considering some ofMK11's brutal towers. Building a good AI fighter requires knowledge of the system, and knowing how to fine-tune it will yield spectacular results.

Every AI Fighter has their behavior in a fight indicated through six statistics. Grappling is associated with Throws and Anti-Air moves. Rushdown controls how aggressively the fighter will advance and perform Getup Attacks. Kombos will make fighters perform longer combos. Reversals will make fighters counter their opponents more effectively. Zoning will make fighters create distance and use projectiles. Finally, Runaway will make fighters disengage and evade enemies. The meters for each statistic will influence fighter behavior. For instance, a fighter with a high Rushdown stat will try to stay close and keep beating down their opponents, while a low Rushdown fighter will be less aggressive about getting up close. For instance, a fighter like Sheeva, who relies on close-range offense, should have a high Rushdown stat.

The Best AI Fighter Builds In MK11

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Understanding a fighter's strengths and weaknesses is key to building them correctly. For example, Sheeva is a close-range brawler and grappler, so she should not be given a high Zoning stat because that would completely ignore her strengths as a fighter. Sheeva must fight in close range to make use of herKombos and special grapples. Ideally, her Zoning should be kept low for only the occasional fireball. Meanwhile, most of her points should be spent on Rushdown, Grappling, and Kombos to get the most out of her abilities. Sheeva may not be a god-like Raiden or Fujin, but proper stats could make her feel like one.

For an excellent example of a good AI fighter build, take Skarlet as a base. Skarlet has one of the widest varieties of range options in the game, and her preferred playstyle involves keeping the opponent at bay and herself relatively safe. Taking this into account, Zoning and Reversals should be her highest stats to take advantage of her range options and punish anyone who gets close. In addition,Kombos should be at a fairly decent level to let her capitalize on openings, along with a few points in Grappling to take advantage of her special grab moves. Finally, Rushdown and Runaway should be left at zero because Skarlet has no reason to get close, and Runaway is rarely useful. Considering Skarlet's great popularity, especially among cosplayers, it's only fitting for her to be powerful.

AI fighters are one ofMortal Kombat 11'smost exciting features. The ability to train a fighter that can clear tricky towers and battle with other AIs is an excellent addition. Learning a fighter and applying their stats correctly is well worth the effort. With a well-trained fighter that boasts a good moveset, a player can reap several of the rewards of Mortal Kombat 11 while the game plays for them.

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